Tuesday, September 24, 2013
Portland Retro Gaming Expo is less than 2 weeks away! Last weekend I was at Rose City Comic Con, too busy to make a video though, sorry 'bout that. Probably won't make one for this event either. I will, however, be there with a table and my sick sprites, so come by and check them out. Mention that you follow my blog and I'll give you a free keychain! Also, join the mailing list that I've started for Pixel Art Paradise, to receive notifications on upcoming events, projects, and super pixel deals. There are some exciting things coming up. Some other site wants to re-post some of my articles, but I haven't had time to rewrite my bio yet. Been busy with work stuff. Soon as the convention season is over, I should get back to making some video content. Of course there are tons of food vids you can watch (Mel eats weird stuff), but I'll have some new gaming stuff up soon too. Stay tuned!
Posted by Mel the Office Gamer Girl at 2:34 AM
Wednesday, August 7, 2013
So I've been spending a lot of time on games, work, and cocktails as of late. I asked if anyone wanted a compilation of my Drunken Moogle cocktails to date and the answer was yes. I don't have much time to post because I have to get up early for work but here are some pics with the links to the recipes. I made it easy too, just click on the pics. Seriously, do it.
|The Tanooki Tonic|
Posted by Mel the Office Gamer Girl at 3:13 AM
Sunday, July 28, 2013
Recently I moved to Portland. It's a really nice city with even nicer people. It's awesome. I'm really enjoying it here so far. My personal life hasn't been too super, but it's all good. I'm dealing with it just fine (I think, anyways). Got a full time job that I enjoy, work on the side, still making and selling my art, broke up with my partner, and still live in a really nice town...But something is missing. That something is, well, I haven't really met that many people that I can communicate with on a level that isn't just passing comments (and friendly ones at that!) or just casual conversation.
You see, the thing about me is that I like to have in-depth conversations. Sure, I love gaming, and yeah, I like the bar scene too, but there's a lot more than that. As far as I'm concerned, that's all pretty superficial. Those are just topics that you bring up in conversation, or that people enjoy together and exclaim, "Oh! We have these things in common!". You know, that's nice, but still, a relationship, friendship or otherwise, shouldn't be based on those things alone. Case and point; Met someone at a con, shared a common interest, that person became interested in me, and then it didn't work out because when it came time to talking about actual life stuff, they couldn't wrap their head around it, or didn't want to hear it. Tough.
I used to think that my own way of thinking was 'off', or that later on I became negative. I wouldn't say that I'm negative so much as I'm a realist. A lot of people, it seems nowadays, can't handle up-front honesty. I am a very straight forward person and I think that intimidates a lot of people (It's also cost me a job or two). I'm not the kind of person that's going to pretend to be this or that just to make someone else happy or to make a dollar. Will I say that I'm sorry? No, because if you can't handle it, then I don't want to be around you. I want to be around people that can challenge me in a way that is ego-free. Someone who can make me think, someone with whom I can share ideas, and make me think about possibilities. Someone to grow with intellectually. This and that will only get you so far. Just talk to me, openly, and see what I mean. I don't care to be in large groups and prefer one-on-ones in terms of conversation because I like to avoid the 'group think' mentality. And sure, all you pseudo intellectuals can say that you're above that, but you're not. Don't even try to kid yourself.
It's not just games, videos, blogs, and all that. I am a person, an approachable one at that, and I like to have conversations about everything. I love to learn and experience and just take it all in. That's what keeps me going. Sure I have short and long term goals, but for me it's always about learning. I love to see how things work and love to learn what it is that makes people tick. It may be my background in psychology, or background in bartending and people watching, or independent studies in philosophy, sociology, and many other topics that has set me out to be this way, but I'm cool with that. Whatever it is that you want to talk to me about, just make sure that it's deep and don't be afraid to ask questions. I'm not offended easily so don't even worry about that. Life's too short to deal with petty bullshit.
"OMG Mel, what about gaming?!" Well, when it comes to gaming, I have no problem playing games. I love games, they're a great pastime. Let's play some multiplayer games. Just so you know, I'm not too good at FPS or Fighting Games (with the exception of Guilty Gear), and I'm really good at puzzle, shmups, and racing games. I rather enjoy co-ops, especially retro games. Mario Bros (proper) and Bubble Bobble, well, those are the ones I've been playing at the arcade recently, are a lot of fun in co-op mode. It's a great way to get a conversation going. Galaga? Not so much. It's one of my favorite games, but too many people get butt-hurt when they play against me. Shouldn't it just be fun? Not just the games, but being in the company of other people and having it not just be about that. Or is that too much to ask for?
Posted by Mel the Office Gamer Girl at 3:31 AM
Thursday, June 20, 2013
|Fuck yeah, EQUALITY!|
I received quite the amount of positive feedback regarding my article on girl gamers and discussion on gender related issues. I'd like to think that it's due to my skill in being able to write in a way that people can sort of understand, but I think it's probably more likely that it's because I try to remain as unbiased as possible when approaching such topics. I try to think and write, objectively rather than subjectively, and only add personal experience where and when necessary to the information being provided. Unfortunately some so-called main stream video game and entertainment sites do just the opposite of that. They insert their opinions and tried to pass them off as facts. I don't much care for this as I can sense bullshit from a mile away. I also don't appreciate people's agendas driving their information when it should be the other way around. You should write around facts, not try to make the information suit your needs. In most instances, and with what I'm getting at here, that need is to write a sensationalist article to stir up people's emotions for monetary gain while at the same time reinforcing unhealthy stereotypes with no intent to be helpful whatsoever.
Case and point; Someone pointed out this article to me earlier today. Oh look, it's the same issues as before, not a big surprise. I won't deny that sexism exists, as it does and has for thousands of years, but it doesn't mean that you have to take it lying down (heheh, see what I did there?). It works both ways. Everyone hates everyone for something, we know that. It's not limited to just gender, but also social status, culture, location, species, etc. The list goes on and on. I've already discussed the issues regarding gender and stuff, so go read my other article if that's what you're looking for. I'll address this particular article later. The rest of this is going to be to discuss the integrity of articles like this and how they effect the masses who don't know that they're being driven by their emotions brought on by toxic, biased as hell, stories from less than trustworthy sources.
|Hello, I am a human. I listen to all of the things.|
Let me break it down for those who don't know. Websites, particularly big media sites, exist not only to share information (true or not) but also to rake in mad ad revenue. Dolla dolla bill y'all. They do this with clicks, page views, online shops, and more. They all do it for the money, it's a job, it's how they make their living. Sometimes big names get paid off to endorse a product, service, or agenda, whether it's right or not is subjective. That's why it's up to you, dear consumer, to go into reading all articles with a sceptic yet open mind. Some articles are very informative and helpful, while others might just be disguising themselves for another purpose. It's up to you to decide that what you're reading is or is not true. It's not about the source of the information, who says what and all that, it's about how you perceive that information and what you do with that information. So how do we go about reading or seeing things more objectively?
|Uh, wrong brain...|
Throw away the ego too, it's unnecessary, and only adds to the problem. Some people might jump on the bandwagon because of social influence, that's fine too, just know that no one really cares about your opinion. That might be hard for some people to grasp, but read the above paragraphs again if you missed it the first time. It's all in your head, only you can decide what true and what's not, based on your evidence and facts. Fear, anxiety, oh! And hopelessness! That's the one I was forgetting. You see, you might know what the truth is but then turn away because it puts you in a situation that feels hopeless, or bad, or whatever. The truth is never a bad thing and you should always think for yourself, regardless of how it makes you feel. You are the master of your own emotions, don't let them veer you off the path of seeking the truth. To take on a critical mind, you must not only question your sources of information, but also yourself. Only good things can come of it.
|Your article; Cute, but still a pile of shit|
Posted by Mel the Office Gamer Girl at 12:50 PM
Thursday, May 2, 2013
|It's beautiful, isn't it?|
SNK games are terribly difficult. But not to the point where you want to rage quit after each gaming session. No, there's a fine balance to it. They games are hard, yes, but you want to keep playing them because the games are such that when you make just a little bit of progress from where you last failed in a given game, you want to keep playing. Like, genuinely keep playing. The games are like crack for the senses. There's the wonderful arcade-y graphics, wonderful soundtracks, and heart-pumping action that just does not let up. You have to focus all of your gamer know-how to get a grasp of some of these games. It's really intense. SNK games, from what I can tell, are not for the casual gamer.
One of the games that I've taken a particular liking to is Alpha Mission 2. It's a shmup! I LOVE shmups! What's more fun than hopping into a space ship and shooting maniacally while dodging a barrage of bullets? Not much, I can tell you that. This game, when you first start off, seems like your typical shoot-em-up thing where you gather power ups, shoot the things shooting at you, and it doesn't SEEM to difficult at first. There aren't that many bullets flying around the screen, and you would think that would make for an easier shmup. NOPE. You need to figure out what's more important, gathering power ups? Dodging bullets? Which enemies should I take out first? And this is all happening at once, in a fairly short period of time, this is also just the first level. Trying to get a handle on things is the midst of the action. Tough love, but you take it and push forward. Just when you think you have the enemies patterns down or maybe if you're doing to well, the game will throw a curve ball at you. Alright! I got passed this part! Crap, where did that stray drone and lone bullet come from?! GAH! And you start over. You WANT to see what comes next.
|That's just the first level boss, it's the other guy I'm worried about.|
I must have played the first two levels of this game a couple dozen times over by now, and I still want to continue to play it. Level two's boss is a bitch though, with circling drones with spreadshots protecting it, having to avoid the wall lasers, and those goddamn homing missiles! The missiles are the worst! There's no avoiding them unless you shoot them, which is hard to do while you're shooting at other stuff and trying to not get hit by them. But I want more! I want to beat it and make my way to level 3! Why is this game so hard?! Why do I love it so much?!
Posted by Mel the Office Gamer Girl at 11:09 AM
Thursday, April 25, 2013
This has been a horse that's been beaten to death. So many requests for a response, I had to finally get around to making one. While I could have gone over everything else that everyone else already has, I tried to go a different angle and question her motives. If you want better explanations of why the tropes vs women videos are extremely biased and bat shit insane, be sure to check out all the links to the lovely video responses of others that I included in my description for the video. Thanks for watching.
Posted by Mel the Office Gamer Girl at 8:01 PM
Tuesday, April 23, 2013
So now where to start? How might I go about this without providing any spoilers? I'll try my best to not spoil anything by skirting around topics and...well, maybe just to be on the safe side: THERE WILL BE SPOILERS. Stop reading now if you're super-sensitive crazy type that loses their shit at the hint of a spoiler. Turn away now. This is your last warning. I'm serious. Still with me? Alright, let's get on with it then.
|Pictured: Fan's response to first hearing about Bioshock Infinite after having played Bioshock 2.|
Am I the only one that needed a shower after learning the relationship of Booker and Elizabeth? So there you are, playing as Booker, escorting Elizabeth around. What started as a mission to pay off a 'debt' became a struggle to protect her at any cost. Half way through, I started to think (because the story hadn't been spoiled for me yet), "Wow, a strong female character, and an even stronger male character. And he's doing anything he can to protect her! How romantic!" Then the twist happened and I was like "Oh..." (Poker face). "Well, this is embarrassing." I mean, at least it wasn't like that one (spoiler) Korean Film.
In that movie, the damage had already been done, that dude was fucked (no pun intended) either way. In this game? They cut it just short of reaching THAT point. (perhaps too risque for a AA title?) I seriously don't know how I didn't see it coming. Ugh. Maybe it didn't turn out that way because Elizabeth already knew? Or, I don't know, I don't want to think about it anymore.
"A merger of machine and man, that was the
lesser of man yet the greater of both parties."
"That's what she said..."
So, yes, back to the topics that are canon to the game.
What are the other issues? Well, as another reviewer pointed out, the vigors had no other use than making Bioshock, well, a Bioshock game. They served no purpose for anything other than combat, and you didn't really need them anyways. Not really. Another thing that I think they could have improved on was the usability of the tears. I mean, you have dimension ripping powers, and you used it to what? Conjure cover for battle scenarios. That's it. There was SO much missed potential there! They could have pushed the envelope further with the gameplay but they underwhelmed by playing it safe and limiting the use of tears.
And what of the blaring plot holes? Without going into the whole multidimensional/time travel stuff, I mean, if Elizabeth got out of the tower and was able to use her powers, why didn't they just escape to Paris? SHE OPENED A FUCKING TEAR TO PARIS. (See pic below, which I'm going to lovingly call 'Game Logic')
|Seriously, let's go watch French Star Wars right fucking now!|
I guess the game might have been way too short if it were that easy. But it could have been an option, I'm just sayin'. Multiple endings could have been a very awesome thing with this game, especially given all the different dimensions, conditions, and other crazy influencing factors.
So here's another question; Was I the only one that thought that the whole zombie ghost part was completely unnecessary? No? Okay, let's repeat this once more before I continue (it's a buffer), I think Bioshock infinite is a GREAT GAME. But...I do feel like the creators might have been fan-pandering a bit. Not to Bioshock fans, but to fans of popular sci-fi media in general. Let's see, what's popular right now? Time travel? Check. Steampunk? Check! What else? "I know, let's throw in some zombies for good measure!" That was probably my least favorite part of the entire game. That whole thing didn't need to happen. And in an entire game with no boss battles, why decide to throw one in right there? It makes me think that maybe the developers and their artists came up with the concept of the siren and didn't know how to fit it in to the story/environment, so they just made something up because they didn't want to scrap their idea. That's what it felt like anyways. It just didn't fit well with the game or story as a cohesive whole.
|Google "fancy pineapple"|
Those are my main gripes about Bioshock Infinite for now. I don't know if there will be more, probably not since the game is AMAZING. Seriously, I can't recommend this game enough. It is fun and totally worth even a second play through just to explore some more and maybe pick up things that you might have missed on your first play through. There's so much to look at, it's a beautiful game. Even if you watch someone else play it, it's still completely captivating. The good things definitely outnumber the small details, and why are you still reading this and not playing Bioshock Infinite right now?
Posted by Mel the Office Gamer Girl at 8:38 PM